No résumé. No headline. Just enough context to know who's making the things on this site.
I'm Kris. I write software for a living and I got into it to make games. Somewhere along the way the hobby became the job, and the making — the actual making, with hands — got quieter.
This site is the correction.
I have a lot of irons in a lot of fires: leather, tea, games, writing, music. For years I treated that as a problem to solve. Now it's just the shape of how I work — many facets, one need underneath them all.
I'm not building a personal brand here. No hustle metrics, no funnel, no optimization. I want to exist online authentically: this is what I'm making, this is where it's at, this is what I learned doing it.